The Electronic Entertainment Expo is coming along the way. Since I'm a hardcore gamer, I am very excited as usual for this event. It is the biggest event for all gamers. All the best games and\or consoles get announced at E3. And this E3 looks to be good for more details on the Playstation 4 and Xbox One. Also, can Nintendo and the Wii U be able to be in strong competition with Sony and Microsoft? To build up for this expo, I have predictions up my sleeve for the main three companies, Nintendo, Microsoft, and Sony.
On Tuesday, Microsoft announced their next generation console, which will be the Xbox One. The night before the live revealing of the next Xbox, I just had this feeling within me that the next console would not be called the Xbox 720. Now the Xbox One might be a clever name if you think about it, but I think Microsoft was trying to hard to make a name. You can't have a console without games, and the public knows of a couple games that will release on Xbox One including Assassin's Creed 4, Battlefield 4, Call of Duty: Ghosts, Need for Speed: Rivals, and Forza Motorsport 5. Nothing too special, just new installments to franchises. Need for Speed seems as though it will never end with new games, and maybe we will finally see something new from the COD series in Ghosts. That's something I thought I'd never see. As of right now, there doesn't seem really anything to complain about the Xbox One. Once again, I think Xbox will start better, but be even during the rest of the console war. As of right now, Xbox One might get my money.
While Sega and Nintendo were battling each other off, NEC's TurboGrafx 16 was hanging in the background minding its own business. It didn't get the attention of the NES\SNES and Genesis. In fact, you probably didn't even know of this console unless you live near the city area. And yet, the TurboGrafx 16 had some good games like Bonk, Military Madness, Blazing Lazers, Splatterhouse, and Vigilante. If you're a fan of 2-D shooters (like me), you should check out the TurboGrafx 16. Blazing Lazers, R-Type, and Super Star Soldier are all good. This was a 16-bit console, however it ran on an 8-bit microprocessor and CPU. But everything else ran like a 16-bit console. And besides, the graphics do look 16-bit. Quite perhaps the biggest problem of the console is that so many games in TurboGrafx 16 games from Japan (called the PC Engine) didn't come over to the states. There was also a CD add-on, but it was expensive, and probably not worth on 16-bit. Even if NEC advertised this piece of hardware more, I don't think it could match up with Sega and Nintendo because there wasn't anything different or unique. Just like those weird pizzas with blueberries and raspberries on it, the TurboGrafx 16 is something you have to at least try once if you're a classic gamer.
I just wanted to add some notes that I forget to mention in the original blog. Yes, I do forget things. I honestly can't believe I forgot this, but the speed and faster gameplay added an edge to Genesis games. Super Nintendo was no old slow, but wasn't like Genesis. Sonic the Hedgehog represents the speed and swag (maybe not the appropriate term). Lastly, the 2-D shooters look amazing on Genesis. I recently downloaded M.U.S.H.A on the Virtual Console, and I think that is now my favorite 2-D shooter. Thunder Force and Truxton look very good as well. Shout out to Classic Game Room for informing me on these Genesis games
2-D shooters are one of my favorite gaming genres around. In case you're not exactly sure, a 2-D shooter is those classic games like Galaga, Gradius, and R-Type. So when Screwattack (a gaming media website) creates a list of the top 10 2-D shooters, I felt that list was heavily flawed. The list is as follows 10. Xevious (arcades) 9. Raptor: Call of the Shadow (PC. Don't ask, I never had heard of that game either.) 8. 1943 (NES) 7. Asteroids (arcade) 6. Axelay (SNES) 5. Galaga (arcade) 4. Super R-Type (SNES) 3. Gradius 5 (PS2) 2. Ikaruga (arcade, Gamecube) 1. U.N Squadron (SNES) I agree with Asteroids and Galaga because those are amazing arcade classics. What's up with number 10. Xevious should not even be in the top 20. There isn't anything about that game that is special. Most people would disagree, but I don't think any R-Type game is a top ten 2-D shooter. However that's just my opinion. I've never played Ikaruga, but everyone talks about it all the time. It does look creative with its color switching mechanic. But for me, I don't think it would be any better than the classic shooters like Galaga and Centipede. By the way, this game is missing so many great games. Hey Screwattack, did you try out M.U.S.H.A, Centipede, Life Force, Blazing Lazers? Heck, those four games right there are probably my top four 2-D shooters (with M.U.S.H.A being my favorite). This list screams out revising. Although I believe this is a flawed list, everyone's list of the top 10 2-D shooters will most likely be very different. I say that because there are a boatload of great games in that particular genre. I'm sure there are even great ones that I can't think of off the top of my head. Other lists like the top N64 games, you automatically know that #2 is Super Mario 64 (which doesn't belong anywhere near the top 10) and #1 is Ocarina of Time. But with 2-D shooters, it's any games spot. I look forward to seeing other top 10 lists.
How many games does it take to get Nintendo to stop doing the same things over and over again in the Mario franchise? The world may never know. Super Mario Galaxy is one of the greatest games of all time. So when Super Mario Galaxy 2 was released, I was pretty hyped. When I finally got the game, "I thought I already played this." There were new things, (like new power-ups and playing as Yoshi) but those are just excuses that Nintendo is doing something new. The gravity stages were especially reused. In my gaming philosophy, it doesn't matter how good the last game was in a series, recycling is not allowed. Developers must innovate their series. Keep in mind, Nintendo didn't grow up doing this in the business. Starting from the NES, and to the Super Nintendo, they were always cranking out new things. The only exception is Super Mario Bros 2; which might have been too different from the original. Yet Super Mario Bros 3 and Super Mario Bros World kept the franchise fresh and alive for so long. Can you see the connection? When they made innovation, they were on top. But now, it's seems clear they're on the bottom under Sony and Microsoft. It's not like Sony and Microsoft is innovative either. Maybe if the most anticipated franchise for each console wasn't a rinse and wash series (that's you Activision and Infityward), I might give more of an applause to them. The final case which just engraves Nintendo as "recyclers" is the New Super Mario Bros series. The first one is quite possibly my favorite DS title, and it was a great reboot to the classic Super Mario Bros formula. In 2009, Nintendo must have been dead stumped on finding a game to establish on the Wii because of New Super Mario Bros Wii. If you think the title is lame, wait until you play the game. It is good, but it's almost like Nintendo copied the New Super Mario Bros DS file on the computer and pasted to a new game. But wait! There is 4 player multiplayer! Yeah, that was fun, but the game is still the same. Now New Super Mario Bros 2 on 3DS was great because it was different from the others, but New Super Mario Bros U on Wii U was just a sigh. Again it was good, but it really went green. I mean by Reduce, Reuse, and Recycle. To finish this blog, I'm just going to say the title of a newly announced Nintendo game. New Super Luigi U. Why Nintendo?!